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Author:Imam Salehudin

Publications
What Causes Users’ Unwillingness to Spend Money for in-App Purchases in Mobile Games? a Structured Abstract
Imam Salehudin and Frank Alpert
EasyChair Preprint 5581

Keyphrases

free-to-play, Impulsive buying, In-App Purchases, loot box, mobile games, Perceived Aggressive Monetisation, perceived fairness, psychological reactance, special offer, Unwillingness to Pay.

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